It's been about three weeks since I released version 0.2 of PicrossDS. Two of those weeks I spent mucking around with my new PSP, since, well, can you blame me? Still, my DS is far more near and dear to my heart. In between bouts of Trauma Center - Under the Knife, I've been working on version 0.3 of Picross.
What's new for v0.3:
- 150 puzzles! Yes, I added 100 more puzzles for this release.
- Stylus support - use the stylus to drag a box around an area to fill it in, erase it, or x it out.
- Bug fix - puzzles that have a 0 in a column or row will no longer erase all your high scores. A silly error on my part, I was just overflowing an array.
- You can now use L and R to scroll faster through the puzzle menu. With 150 puzzles, navigating through all those with the arrow keys can get old.
Right now I'm just hammering out a few more bugs with the stylus support. It's there and working, but for some damn reason I'm having issues with the touchscreen not reliably registering when you release the stylus from the screen so the boxes can fill in. Once I get that licked, I'll release it. Hopefully that will be in a day or two. It's just so damn hard to work with since stylus support is horribly broken on every emulator I've tried, and since I do 95% of my coding while I'm at work where I don't have my DS, I have to do it when I'm home. I can't wait until the emulators are perfected a bit more, it'll make coding a lot easier.
And hooray for getting some of my own hosting. And Trauma Center Under the Knife is one of the most innovative games I've played since, well, Life and Death 1&2 back on my uncle's 386. Sadly, so far, TCUK isn't nearly as in-depth as Life and Death was, but hey, I'm only on chapter 3.